TCD | 03 July 2023 | 3.60MB
The SCHOEPS Mono Upmix can generate Stereo and even LCR channels from any mono signal and works great on voices in Post Production, synth in music production, as well as bass, guitars, drum room mics, vocals, etc.
It adaptively extracts the diffuse sound in the mono input signal to create an upmix signal. As the diffuse sound should always be reproduced decorrelated on different stereo channels, the up-mixed signal sounds more natural than the original mono track.
The Mono Upmix is often superior to a reverb as it doesn’t add reverb but uses the present diffuse sound.
Furthermore, it’s possible to control the perceived source distance and panning position by generating early reflections.
The Mono Upmix plugin performs great with mono location sound dialogue as well as spot microphones in a music recording.
Upmix mono → Stereo and LCR (2ch or 3ch)
Control perceived source distance and panning position
Boost diffuse the room/reverb portion of the signal
Decode Double-MS Microphone Setups in Post Production
This plugin is calibrated for the SCHOEPS Double M/S Microphone, but it will also work with any other Double M/S Mic Setup. It will provide optimal results only on tracks that have been recorded with a 3-microphone (Double M/S) setup.
The SCHOEPS “Double MS Tool” plugin decodes the three signals of the Double MS system. It creates a 5.0 Surround signal on the basis of three microphone signals.
The plugin enables customized, intuitive decoding on a realtime WYSIWYG basis.
With the plugin the spatial and timbral fidelity of the resulting 5.0 Surround signal can be optimally achieved.
Easy decoding of the Double MS microphone signals to Stereo or Surround
Intuitive, realtime WYSIWYG control of the virtual microphone parameters including polar pattern, offset angle, rotation and gain
Realtime display of the virtual microphone patterns in a coloured polar plot window
Increase or decrease the gain of the diffuse sound which is extracted from the signals by an a adaptive algorithm
Enhance spatial impression by increasing the amount of decorrelation of the extracted diffuse sound Improve the front/back localization by a high cut filter and a delay on the rear outputs
x64: VST3, AAX